Typical use to disable use of PSRAM for the sprite storage:
sprite.setAttribute(PSRAM_ENABLE, false); // true to enable
Minor update for recent button class update
Added 24 bit colour handling alphaBlend to reduce precision loss in multiple blend stages (e.g. in 2D colour gradients). Added option for alpha dither to reduce colour banding in gradients with 16 bit colours.
Get rid of compile warnings.
The library has been cleaned up as it has got a bit untidy due to the large number of small incremental changes.
4bit Sprite examples renaed to be consistent with others.
alphaBlend example moved to generic folder (alphaBlend fn was moved to TFT_eSPI class).
Added sections + explanatory comments to functions prototypes.
Temporary comments added for potential gotchas for noobs when using DMA.
spi_begin/end functions renamed to reflect functionality. Old fns retained for backwards compatibility with user setup.h files.
Set font for Transparent_Sprite_Demo_Colormap to correct value (4)
renamed setColorMap to createPalette
renamed cmpPixel to readPixelValue
added setPaletteColor / getPaletteColor
added error check to createPalette
The s60sc Adafruit_Touch library fork for the ESP32 parallel mode uses the TFT_WR pin as an analogue input to read the screen resistance. The TFT_eSPI library kept TFT_CS low permanently for performance reasons, but when used with the touch library a low analogue value on the TFT_WR pin will write spurious data to the display.
This change toggle TFT_CS so it is only low during TFT parallel bus writes. The performance reduction is small.