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https://github.com/gqrx-sdr/gqrx.git
synced 2024-09-21 02:37:12 +00:00
Update UDP output buffer to 1024 bytes to account for versions of nc that only support
1024 byte buffers max.
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1c9d12f48e
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@ -12,7 +12,6 @@ if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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else()
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add_subdirectory(osxaudio)
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endif()
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add_definitions(-DGQRX_OS_MACX)
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD")
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if(${LINUX_AUDIO_BACKEND} MATCHES "Pulseaudio")
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add_subdirectory(pulseaudio)
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@ -59,13 +59,11 @@ udp_sink_f::udp_sink_f()
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d_f2s = gr::blocks::float_to_short::make(1, 32767);
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#if GNURADIO_VERSION < 0x031000
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#ifdef GQRX_OS_MACX
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// There seems to be excessive packet loss (even to localhost) on OS X
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// unless the buffer size is limited.
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d_sink = gr::blocks::udp_sink::make(sizeof(short), "localhost", 7355, 512);
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#else
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d_sink = gr::blocks::udp_sink::make(sizeof(short), "localhost", 7355);
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#endif
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// nc is used widely for receiving UDP streams and some versions of nc,
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// notably on MacOS, use a 1024 byte buffer so we need to make sure we
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// don't send packets that are larger than that, otherwise data will be
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// lost.
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d_sink = gr::blocks::udp_sink::make(sizeof(short), "localhost", 7355, 1024);
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d_sink->disconnect();
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#endif
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@ -96,11 +94,7 @@ void udp_sink_f::start_streaming(const std::string host, int port, bool stereo)
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std::cout << (stereo ? "Stereo" : "Mono") << std::endl;
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#if GNURADIO_VERSION >= 0x031000
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#ifdef GQRX_OS_MACX
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d_sink = gr::network::udp_sink::make(sizeof(short), 1, host, port, HEADERTYPE_NONE, 512, true);
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#else
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d_sink = gr::network::udp_sink::make(sizeof(short), 1, host, port, HEADERTYPE_NONE, 1448, true);
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#endif
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d_sink = gr::network::udp_sink::make(sizeof(short), 1, host, port, HEADERTYPE_NONE, 1024, true);
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#endif
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if (stereo)
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