unbound/util/alloc.c
Wouter Wijngaards aaec3572e4 debug work.
git-svn-id: file:///svn/unbound/trunk@371 be551aaa-1e26-0410-a405-d3ace91eadb9
2007-06-05 15:04:01 +00:00

237 lines
6.5 KiB
C

/*
* util/alloc.c - memory allocation service.
*
* Copyright (c) 2007, NLnet Labs. All rights reserved.
*
* This software is open source.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the NLNET LABS nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* \file
*
* This file contains memory allocation functions.
*/
#include "config.h"
#include "util/alloc.h"
#include "util/data/packed_rrset.h"
/** number of bits for ID part of uint64, rest for number of threads. */
#define THRNUM_SHIFT 48 /* for 65k threads, 2^48 rrsets per thr. */
/** setup new special type */
static void
alloc_setup_special(alloc_special_t* t)
{
memset(t, 0, sizeof(*t));
lock_rw_init(&t->entry.lock);
t->entry.key = t;
}
/** prealloc some entries in the cache. To minimize contention.
* Result is 1 lock per alloc_max newly created entries.
* @param alloc: the structure to fill up.
*/
static void
prealloc(struct alloc_cache* alloc)
{
alloc_special_t* p;
int i;
for(i=0; i<ALLOC_SPECIAL_MAX; i++) {
if(!(p = (alloc_special_t*)malloc(sizeof(alloc_special_t))))
fatal_exit("prealloc: out of memory");
alloc_setup_special(p);
alloc_set_special_next(p, alloc->quar);
alloc->quar = p;
alloc->num_quar++;
}
}
void
alloc_init(struct alloc_cache* alloc, struct alloc_cache* super,
int thread_num)
{
memset(alloc, 0, sizeof(*alloc));
alloc->super = super;
alloc->thread_num = thread_num;
alloc->next_id = (uint64_t)thread_num; /* in steps, so that type */
alloc->next_id <<= THRNUM_SHIFT; /* of *_id is used. */
alloc->last_id = 1; /* so no 64bit constants, */
alloc->last_id <<= THRNUM_SHIFT; /* or implicit 'int' ops. */
alloc->last_id -= 1; /* for compiler portability. */
alloc->last_id |= alloc->next_id;
alloc->next_id += 1; /* because id=0 is special. */
if(!alloc->super) {
lock_quick_init(&alloc->lock);
lock_protect(&alloc->lock, alloc, sizeof(*alloc));
}
}
void
alloc_clear(struct alloc_cache* alloc)
{
alloc_special_t* p, *np;
if(!alloc)
return;
if(!alloc->super) {
lock_quick_destroy(&alloc->lock);
}
if(alloc->super && alloc->quar) {
/* push entire list into super */
p = alloc->quar;
while(alloc_special_next(p)) /* find last */
p = alloc_special_next(p);
lock_quick_lock(&alloc->super->lock);
alloc_set_special_next(p, alloc->super->quar);
alloc->super->quar = alloc->quar;
alloc->super->num_quar += alloc->num_quar;
lock_quick_unlock(&alloc->super->lock);
} else {
/* free */
p = alloc->quar;
while(p) {
np = alloc_special_next(p);
/* deinit special type */
lock_rw_destroy(&p->entry.lock);
free(p);
p = np;
}
}
alloc->quar = 0;
alloc->num_quar = 0;
}
/** get a new id */
static void
alloc_get_id(struct alloc_cache* alloc, alloc_special_t* t)
{
t->id = alloc->next_id++;
if(alloc->next_id == alloc->last_id) {
/* TODO: clear the rrset cache */
log_warn("Out of ids. Clearing cache.");
}
alloc_set_special_next(t, 0);
}
alloc_special_t*
alloc_special_obtain(struct alloc_cache* alloc)
{
alloc_special_t* p;
log_assert(alloc);
/* see if in local cache */
if(alloc->quar) {
p = alloc->quar;
alloc->quar = alloc_special_next(p);
alloc->num_quar--;
alloc_get_id(alloc, p);
return p;
}
/* see if in global cache */
if(alloc->super) {
/* could maybe grab alloc_max/2 entries in one go,
* but really, isn't that just as fast as this code? */
lock_quick_lock(&alloc->super->lock);
if((p = alloc->super->quar)) {
alloc->super->quar = alloc_special_next(p);
alloc->super->num_quar--;
}
lock_quick_unlock(&alloc->super->lock);
if(p) {
alloc_get_id(alloc, p);
return p;
}
}
/* allocate new */
prealloc(alloc);
if(!(p = (alloc_special_t*)malloc(sizeof(alloc_special_t))))
fatal_exit("alloc_special_obtain: out of memory");
alloc_setup_special(p);
alloc_get_id(alloc, p);
return p;
}
/** push mem and some more items to the super */
static void
pushintosuper(struct alloc_cache* alloc, alloc_special_t* mem)
{
int i;
alloc_special_t *p = alloc->quar;
log_assert(p);
log_assert(alloc && alloc->super &&
alloc->num_quar >= ALLOC_SPECIAL_MAX);
/* push ALLOC_SPECIAL_MAX/2 after mem */
alloc_set_special_next(mem, alloc->quar);
for(i=1; i<ALLOC_SPECIAL_MAX/2; i++) {
p = alloc_special_next(p);
}
alloc->quar = alloc_special_next(p);
alloc->num_quar -= ALLOC_SPECIAL_MAX/2;
/* dump mem+list into the super quar list */
lock_quick_lock(&alloc->super->lock);
alloc_set_special_next(p, alloc->super->quar);
alloc->super->quar = mem;
alloc->super->num_quar += ALLOC_SPECIAL_MAX/2 + 1;
lock_quick_unlock(&alloc->super->lock);
/* so 1 lock per mem+alloc/2 deletes */
}
void
alloc_special_release(struct alloc_cache* alloc, alloc_special_t* mem)
{
log_assert(alloc);
if(!mem)
return;
if(!alloc->super) {
lock_quick_lock(&alloc->lock); /* superalloc needs locking */
}
alloc_special_clean(mem);
if(alloc->super && alloc->num_quar >= ALLOC_SPECIAL_MAX) {
/* push it to the super structure */
pushintosuper(alloc, mem);
return;
}
alloc_set_special_next(mem, alloc->quar);
alloc->quar = mem;
alloc->num_quar++;
if(!alloc->super) {
lock_quick_unlock(&alloc->lock);
}
}
void
alloc_stats(struct alloc_cache* alloc)
{
log_info("%salloc: %d in cache.", alloc->super?"":"sup",
(int)alloc->num_quar);
}