/* * util/random.h - thread safe random generator, which is reasonably secure. * * Copyright (c) 2007, NLnet Labs. All rights reserved. * * This software is open source. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the NLNET LABS nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UTIL_RANDOM_H #define UTIL_RANDOM_H /** * \file * Thread safe random functions. Similar to random(3) and initstate(3). */ /** * random state structure. */ struct ub_randstate { /** state array, malloced */ long int* state; /** front ptr */ long int* fptr; /** rear ptr */ long int* rptr; /** rng type */ int rand_type; /** rng degree */ int rand_deg; /** rng sep */ int rand_sep; /** rng end ptr */ long int* end_ptr; }; /** * Initialize a random generator state for use * @param seed: seed value to create state contents. * @param state: struct allocated by caller. * @param n: size of state->state. 8, 32, 64, 128, or 256 bytes. * @return false alloc failure. */ int ub_initstate(unsigned int seed, struct ub_randstate* state, unsigned long n); /** * Generate next random number from the state passed along. * Thread safe, so random numbers are repeatable. * @param state: must have been initialised with ub_initstate. * @return: random 31 bit value. */ long int ub_random(struct ub_randstate* state); /** * Delete the random state. * @param state: to delete. */ void ub_randfree(struct ub_randstate* state); #endif /* UTIL_RANDOM_H */