unbound/services/mesh.h

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/*
* services/mesh.h - deal with mesh of query states and handle events for that.
*
* Copyright (c) 2007, NLnet Labs. All rights reserved.
*
* This software is open source.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the NLNET LABS nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* \file
*
* This file contains functions to assist in dealing with a mesh of
* query states. This mesh is supposed to be thread-specific.
* It consists of query states (per qname, qtype, qclass) and connections
* between query states and the super and subquery states, and replies to
* send back to clients.
*/
#ifndef SERVICES_MESH_H
#define SERVICES_MESH_H
#include "util/rbtree.h"
#include "util/netevent.h"
#include "util/data/msgparse.h"
struct module_qstate;
struct mesh_state;
struct mesh_reply;
struct worker;
struct query_info;
struct reply_info;
/**
* Mesh of query states
*/
struct query_mesh {
/** what worker this is a part of */
struct worker* worker;
/** set of runnable queries (mesh_state_ref*) */
rbtree_t run;
/** rbtree of all current queries */
rbtree_t all;
/** count of the number of mesh_reply entries */
size_t reply_count;
/** count of the number of mesh_states that have no mesh_replies
* i.e. are for internal use. */
size_t internal_count;
};
/**
* A mesh query state
* Unique per qname, qtype, qclass.
* And RD flag; in case a client turns it off.
* And priming queries are different from ordinary queries (because of hints).
*/
struct mesh_state {
/** node in query_mesh all tree, key is this struct */
rbnode_t node;
/** node in query_mesh runnable tree, key is this struct */
rbnode_t run_node;
/** unique identity for this mesh state: what is it for */
/* Note that qstate qinfo is changed by iterator */
/** if this is a priming query (with hints) */
int is_priming;
/** the query state */
struct module_qstate* state;
/** the list of replies to clients for the results */
struct mesh_reply* reply_list;
/** set of superstates (that want this state's result)
* contains struct mesh_state_ref* */
rbtree_t super_set;
/** set of substates (that this state needs to continue)
* contains struct mesh_state_ref* */
rbtree_t sub_set;
};
/**
* Rbtree reference to a mesh_state.
* Used in super_set and sub_set.
*/
struct mesh_state_ref {
/** node in rbtree for set, key is this structure */
rbtree_t node;
/** the mesh state */
struct mesh_state* s;
};
/**
* Reply to a client
*/
struct mesh_reply {
/** next in reply list */
struct mesh_reply* next;
/** the query reply destination, packet buffer and where to send. */
struct comm_reply query_reply;
/** edns data from query */
struct edns_data edns;
/** id of query, in network byteorder. */
uint16_t qid;
/** flags of query, for reply flags */
uint16_t qflags;
};
/**
* Allocate mesh, to empty.
* @param worker: what worker it is part of.
* @return mesh: the new mesh or NULL on error.
*/
struct query_mesh* mesh_create(struct worker* worker);
/**
* Delete mesh, and all query states and replies in it.
* @param mesh: the mesh to delete.
*/
void mesh_delete(struct query_mesh* mesh);
/**
* New query incoming from clients. Create new query state if needed, and
* add mesh_reply to it. Returns error to client on malloc failures.
* @param mesh: the mesh.
* @param qinfo: query from client.
* @param qflags: flags from client query.
* @param edns: edns data from client query.
* @param rep: where to reply to.
* @param id: query id to reply with.
*/
void mesh_new_client(struct query_mesh* mesh, struct query_info* qinfo,
uint16_t qflags, struct edns_data* edns, struct comm_reply* rep,
uint16_t id);
/**
* Detach-subqueries.
* Remove all sub-query references from this query state.
* Keeps sub-query-super-references correct.
* @param qstate: used to find mesh state.
*/
void mesh_detach_subs(struct module_qstate* qstate);
/**
* Attach subquery.
* Creates it if it does not exist already.
* Keeps sub and super references correct.
* Pass if it is priming query or not.
* return:
* o if error (malloc) happened.
* o need to initialise the new state (module init; it is a new state).
* so that the next run of the query with this module is successful.
* o no init needed, attachment successful.
*
* @param qstate: the state to find mesh state, and that wants to receive
* the results from the new subquery.
* @param qinfo: what to query for (copied).
* @param qflags: what flags to use (RD flag or not).
* @param prime: if it is a priming query.
* @param newq: If the new subquery needs initialisation, it is returned,
* otherwise NULL is returned.
* @return: false on error, true if success (and init may be needed).
*/
int mesh_attach_sub(struct module_qstate* qstate, struct query_info* qinfo,
uint16_t qflags, int prime, struct module_qstate** newq);
/**
* Query state is done, send messages to reply entries.
* Encode messages using reply entry values and the querystate (with original
* qinfo), using given reply_info.
* Pass errcode != 0 if an error reply is needed.
* If no reply entries, nothing is done.
* Must be called before a module can module_finished or return module_error.
* The module must handle the super query states itself as well.
*
* @param qstate: used for original query info. And to find mesh info.
* @param rcode: if not 0 (NOERROR) an error is sent back (and rep ignored).
* @param rep: reply to encode and send back to clients.
*/
void mesh_query_done(struct module_qstate* qstate, int rcode,
struct reply_info* rep);
/**
* Get a callback for the super query states that are interested in the
* results from this query state. These can then be changed for error
* or results.
* Must be called befor a module can module_finished or return module_error.
* After finishing or module error, the super query states become runnable
* with event module_event_pass.
*
* @param qstate: the state that has results, used to find mesh state.
* @param id: module id.
* @param rcode: rcode to pass to callback, for easier error passing to
* parents.
* @param cb: callback function. Called as
* cb(qstate, id, super_qstate, rcode) for every super query state.
*/
void mesh_walk_supers(struct module_qstate* qstate, int id, int rcode,
void (*cb)(struct module_qstate*, int, struct module_qstate*, int));
#endif /* SERVICES_MESH_H */