php-src/Zend/tests/fr47160.phpt

151 lines
2.5 KiB
PHP

--TEST--
Calling method from array
--FILE--
<?php
class Hello {
public function world($x) {
echo "Hello, $x\n"; return $this;
}
}
class Hello2 {
static public function world($x) {
echo "Hello, $x\n";
}
}
class Magic {
public function __call($f, $a) {
printf("%s called (%s)!\n", __METHOD__, $f);
}
}
class Magic2 {
public static function __callStatic($f, $a) {
printf("%s called (%s)!\n", __METHOD__, $f);
}
}
class Magic3 {
public static function __callStatic($f, $a) {
printf("%s called (%s)!\n", __METHOD__, $f);
}
public function __call($f, $a) {
printf("%s called (%s)!\n", __METHOD__, $f);
}
}
$f = array('Hello','world');
var_dump($f('you'));
var_dump(call_user_func($f, 'you'));
printf("-----\n");
$h= new Hello;
$f = array($h,'world');
var_dump($f('again'));
var_dump(call_user_func($f, 'again'));
printf("-----\n");
function bar() {
return array(new Hello,'world');
}
$f = bar();
var_dump($f('there'));
var_dump(call_user_func($f, 'there'));
printf("-----\n");
$x = function ($c,$v) { return array($c, $v); };
$c = new Hello;
$m = 'world';
$f = $x($c, $m);
var_dump($f('devs'));
var_dump(call_user_func($f, 'devs'));
printf("-----\n");
$f = array(new Magic, 'foo');
$f();
call_user_func($f);
printf("-----\n");
$f = array('Magic2', 'foo');
$f();
call_user_func($f);
printf("-----\n");
$f = array('Magic3', 'foo');
$f();
call_user_func($f);
printf("-----\n");
$f = array(new Magic3, 'foo');
$f();
call_user_func($f);
printf("-----\n");
$f = array(new Hello2, 'world');
var_dump($f('you'));
var_dump(call_user_func($f, 'you'));
?>
--EXPECTF--
Strict Standards: Non-static method Hello::world() should not be called statically in %s on line %d
Hello, you
Notice: Undefined variable: this in %s on line %d
NULL
Strict Standards: call_user_func() expects parameter 1 to be a valid callback, non-static method Hello::world() should not be called statically in %s on line %d
Hello, you
Notice: Undefined variable: this in %s on line %d
NULL
-----
Hello, again
object(Hello)#1 (0) {
}
Hello, again
object(Hello)#1 (0) {
}
-----
Hello, there
object(Hello)#2 (0) {
}
Hello, there
object(Hello)#2 (0) {
}
-----
Hello, devs
object(Hello)#4 (0) {
}
Hello, devs
object(Hello)#4 (0) {
}
-----
Magic::__call called (foo)!
Magic::__call called (foo)!
-----
Magic2::__callStatic called (foo)!
Magic2::__callStatic called (foo)!
-----
Magic3::__callStatic called (foo)!
Magic3::__callStatic called (foo)!
-----
Magic3::__call called (foo)!
Magic3::__call called (foo)!
-----
Hello, you
NULL
Hello, you
NULL