# Microsoft Developer Studio Project File - Name="libzendts" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libzendts - Win32 Debug_TS !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libzendts.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libzendts.mak" CFG="libzendts - Win32 Debug_TS" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libzendts - Win32 Release_TS" (based on "Win32 (x86) Static Library") !MESSAGE "libzendts - Win32 Debug_TS" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "libzendts - Win32 Release_TS" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "Release_TS" # PROP BASE Intermediate_Dir "Release_TS" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "Release_TS" # PROP Intermediate_Dir "Release_TS" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDebug_TS" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "." /D "NDebug_TS" /D "_LIB" /D "TSRM_EXPORTS" /D "LIBZEND_EXPORTS" /D "ZTS" /D "WIN32" /D "_MBCS" /D ZEND_DEBUG=0 /FR /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x40d /d "NDebug_TS" # ADD RSC /l 0x40d /d "NDebug_TS" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "libzendts - Win32 Debug_TS" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "Debug_TS" # PROP BASE Intermediate_Dir "Debug_TS" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "Debug_TS" # PROP Intermediate_Dir "Debug_TS" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_Debug_TS" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /D "_Debug_TS" /D "_LIB" /D "LIBZEND_EXPORTS" /D "TSRM_EXPORTS" /D "WIN32" /D "_MBCS" /D "ZTS" /D ZEND_DEBUG=1 /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x40d /d "_Debug_TS" # ADD RSC /l 0x40d /d "_Debug_TS" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "libzendts - Win32 Release_TS" # Name "libzendts - Win32 Debug_TS" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=".\zend-parser.c" # End Source File # Begin Source File SOURCE=".\zend-scanner.cpp" # End Source File # Begin Source File SOURCE=.\zend.c # End Source File # Begin Source File SOURCE=.\zend_alloc.c # End Source File # Begin Source File SOURCE=.\zend_API.c # End Source File # Begin Source File SOURCE=.\zend_compile.c # End Source File # Begin Source File SOURCE=.\zend_constants.c # End Source File # Begin Source File SOURCE=.\zend_execute.c # End Source File # Begin Source File SOURCE=.\zend_execute_API.c # End Source File # Begin Source File SOURCE=.\zend_extensions.c # End Source File # Begin Source File SOURCE=.\zend_hash.c # End Source File # Begin Source File SOURCE=.\zend_highlight.c # End Source File # Begin Source File SOURCE=.\zend_indent.c # End Source File # Begin Source File SOURCE=.\zend_list.c # End Source File # Begin Source File SOURCE=.\zend_llist.c # End Source File # Begin Source File SOURCE=.\zend_opcode.c # End Source File # Begin Source File SOURCE=.\zend_operators.c # End Source File # Begin Source File SOURCE=.\zend_ptr_stack.c # End Source File # Begin Source File SOURCE=.\zend_sprintf.c # End Source File # Begin Source File SOURCE=.\zend_stack.c # End Source File # Begin Source File SOURCE=.\zend_variables.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\config.w32.h # End Source File # Begin Source File SOURCE=.\FlexLexer.h # End Source File # Begin Source File SOURCE=.\modules.h # End Source File # Begin Source File SOURCE=".\zend-parser.h" # End Source File # Begin Source File SOURCE=".\zend-scanner.h" # End Source File # Begin Source File SOURCE=.\zend.h # End Source File # Begin Source File SOURCE=.\zend_alloc.h # End Source File # Begin Source File SOURCE=.\zend_API.h # End Source File # Begin Source File SOURCE=.\zend_compile.h # End Source File # Begin Source File SOURCE=.\zend_constants.h # End Source File # Begin Source File SOURCE=.\zend_errors.h # End Source File # Begin Source File SOURCE=.\zend_execute.h # End Source File # Begin Source File SOURCE=.\zend_extensions.h # End Source File # Begin Source File SOURCE=.\zend_globals.h # End Source File # Begin Source File SOURCE=.\zend_hash.h # End Source File # Begin Source File SOURCE=.\zend_highlight.h # End Source File # Begin Source File SOURCE=.\zend_indent.h # End Source File # Begin Source File SOURCE=.\zend_list.h # End Source File # Begin Source File SOURCE=.\zend_llist.h # End Source File # Begin Source File SOURCE=.\zend_operators.h # End Source File # Begin Source File SOURCE=.\zend_ptr_stack.h # End Source File # Begin Source File SOURCE=.\zend_stack.h # End Source File # Begin Source File SOURCE=.\zend_variables.h # End Source File # End Group # Begin Group "Parsers" # PROP Default_Filter "y" # Begin Source File SOURCE=".\zend-parser.y" !IF "$(CFG)" == "libzendts - Win32 Release_TS" # Begin Custom Build InputDir=. InputPath=".\zend-parser.y" BuildCmds= \ bison --output=zend-parser.c -v -d -S "C:\Program Files\Cygnus\share\bison.simple" -p zend zend-parser.y "$(InputDir)\zend-parser.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "$(InputDir)\zend-parser.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "libzendts - Win32 Debug_TS" # Begin Custom Build InputDir=. 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