This replaces the GUI element used for execution timeout handling
on Windows. Instead a timer queue technique is used, which is indeed
a thread pool. A timer queue timer is a lightweight object handled
but that thread pool and the timer thread spends most of the time
sleeping and waiting for an alert.
Please note also that this introduces neither binary nor source
breach. The custom timeout thread functions are deleted, however
they was not exported throug DLL, so couldn't be used by any
external code. As well they couldn't be used anywhere in the core
except in executor api, because those custom timeout thread
functions they used to operate on static variables which would
be overwritten (and that would blow).
So instead a relatively modern technique is used for the timeout
handling. It's still not perfect because the executor still has to
check EX(timed_out). This can be a topic for an improvement in
master. But brobably can be tricky as currently it seems to be not
possible to signal an individual thread. Also note another issue
that static variables aren't thread safe, but the current timer
implementation is.
the main idea - the smaller the zend_op structure, the lees memory traffic is required to load VM instructions during execution. The patch reduces the size of each opcode from 48 to 32 bytes (saves 16 bytes for each opcode, and applications use thousands of opoceds). This reduced the number of CPU cache misses by 12% and improved performance of real-life apps by 1-2%.
The patch affects how constants and jump targets are represented in VM during execution. Previously they were implemented as absolute 64-bit pointers. Now they are relative 32-bit offsets.
In run-time constant now should be accessed as:
RT_CONSTANT(op_array, opine->op1) instead of opline->op1.zv
EX_CONSTANT(opline->op1) instead of opline->op1.zv
Jump targets:
OP_JMP_ADDR(opline, opline->op2) instead of opline->op2.jmp_addr
The patch doesn't change zend_op representation for 32-bit systems. They still use absolute addresses. The compile-time representation is also kept the same.
Splited the most expensive part of inline i_zend_is_true() into a separate zend_object_is_true().
Replaced zendi_convert_to_long() with cals to zend_is_true().
* master: (23 commits)
move the test to the right place
fix TS build and C89 compat
updated NEWS
Fixed bug #68545 NULL pointer dereference in unserialize.c
Updated NEWS
Updated NEWS
Updated NEWS
NEWS
Fix bug #68526 Implement POSIX Access Control List for UDS
Improved basic zval copying primitives: ZVAL_COPY_VALUE(), ZVAL_COPY(), ZVAL_DUP()
Wrap RETURN_VALUE_USED() with EXPECTED() or UNEXPECTED() macros according to more frequent usage patterns.
Improved ASSIGN_<OP>, ASSIGN_DIM and UNSET_DIM
drop dead/unused code
simplified code
Move ZVAL_DEREF() and make_real_object() into slow paths.
Pass znode_op structure by value (it fits into one word) instead of pointer to structure.
Move checks for references into slow paths.
Improved ASSIGN_DIM and ASSIGN_OBJ
Fixed typo
Move checks for references into slow paths of handlers or helpers. Remove duplicate opcode handlers.
...
- add --with-fpm-acl build option which allow to manage ACL
on Unix Domain Socket
- add listen.acl_users pool option
- add listen.acl_groups pool option
Keep old behavior (chmod) if option not used or not supported.