. imagescale
. imageaffine
. replace imagerotate with new generic and optimized new implementations
. imagesetinterpolationmethod, to set the default interpolation to be
used with the new functions
. add imagepalettetotruecolor
* 'PHP-5.5' of git.php.net:php-src:
fix the fix
fix for bug #63530 mysqlnd_stmt::bind_one_parameter uses wrong alloc for stmt->param_bind
Forgot to remove some now unused variables
Add support for non-scalar Iterator keys in foreach
fixed headers order
- Updated to version 2013.2 (2013b)
fixed the test
Fixed bug #64370 (microtime(true) less than $_SERVER['REQUEST_TIME_FLOAT'])
Disable zend_always_inline in debug build
PHP should preserve the least significant bits when casting from double
to long. Zend.m4 contains this:
AC_DEFINE([ZEND_DVAL_TO_LVAL_CAST_OK], 1, [Define if double cast to long preserves least significant bits])
If ZEND_DVAL_TO_LVAL_CAST_OK is not defined, zend_operators.h had an
inline implementation of zend_dval_to_lval() that would do a cast to an
int64_t (when sizeof(long) == 4), then a cast to unsigned long and
finally the cast to long.
While this works well for doubles inside the range of values of the type
used in the first cast (int64_t in the 32-bit version and unsigned long
in the 64-bit version), if outside the range, it is undefined behavior
that WILL give varying and not particularly useful results.
This commit uses fmod() to first put the double in a range that can
safely be cast to unsigned long and then casts this unsigned long to
long. This last cast is implementation defined, but it's very likely
that this gives the expected result (i.e. the internal 2's complement
representation is unchanged) on all platforms that PHP supports. In any
case, the previous implementationa already had this assumption.
This alternative code path is indeed significantly slower than simply
casting the double (almost an order of magnitude), but that should not
matter because casting doubles with a very high absolute value is a
rare event.
As we discussed with stefan, we think previous of allowing use with
classes is a bug, should be forbided, anyway, the error message should
be improved.
This also reverses the destruction order of the pushed arguments to
align with how it is done everywhere else.
I'm not exactly sure whether this is the right way to fix it, but it
seems to work fine.
Rule of thumb: Always implement the object clone handler rather
than the object storage clone handler. Actually I think we should
drop the latter. It's nearly never usable.
If a generator is destroyed in a finally block it will resume the generator to run that finally
block before freeing the generator. This was done in the object storage free handler.
Running user code in the free handler isn't safe though because the free handlers may be run
during request shutdown, already after several key components have been shut down.
This is avoided by doing the finally handling in the dtor handler. These handlers are run at the
start of the shutdown sequence.