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Phil Schatzmann 2021-04-28 08:40:17 +02:00
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Some basic C++ classes that can be used for Audio Processing using the Arduino Framework
- I2S (to read and write to the internal I2S) [ESP32 only]
- ADC (to read analog data with the help of I2S) [ESP32 only]
- a simple I2S class (to read and write to the internal I2S) [ESP32 only]
- a simple ADC class (to read analog data with the help of I2S) [ESP32 only]
- Converters
- Notes (Frequencies of notes)
- SineWaveGenerator (to generate some sine tone)
- NBuffer (Multi buffer for writing and reading the data)
- NBuffer (Multi buffer for writing and reading of (sound) data)
- TimerAlarmRepeating (e.g. for sampling sound data using exact times) [ESP32 only]
This functionality provides the glue which makes different sound processing components and libraries work together.
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# Documentation
Here is the generated [Class documentation](https://pschatzmann.github.io/arduino-sound-tools/html)
Here is the generated [Class documentation](https://pschatzmann.github.io/arduino-sound-tools/html/annotated.html)
## Project Status

3
sandbox/README.md Normal file
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These examples are still work in progress, so do not expect them to work.
But it might still serve as a source of instpiration...