mirror of
https://github.com/Bodmer/TFT_eSPI.git
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214 lines
9.4 KiB
C
214 lines
9.4 KiB
C
// USER DEFINED SETTINGS
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// Set driver type, fonts to be loaded, pins used and SPI control method etc
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//
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// See the User_Setup_Select.h file if you wish to be able to define multiple
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// setups and then easily select which setup file is used by the compiler.
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//
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// If this file is edited correctly then all the library example sketches should
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// run without the need to make any more changes for a particular hardware setup!
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// ##################################################################################
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//
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// Section 0. Call up the right driver file and any options for it
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//
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// ##################################################################################
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// Only define one driver, the other ones must be commented out
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//#define ILI9341_DRIVER
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//#define ST7735_DRIVER
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//#define ILI9163_DRIVER
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//#define S6D02A1_DRIVER
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#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
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// For M5Stack ESP32 module with integrated display ONLY, remove // in line below
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//#define M5STACK
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// For ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
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//#define TFT_WIDTH 128
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//#define TFT_HEIGHT 160
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//#define TFT_HEIGHT 128
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// For ST7735 ONLY, define the type of display, originally this was based on the
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// colour of the tab on the screen protector film but this is not always true, so try
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// out the different options below if the screen does not display graphics correctly,
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// e.g. colours wrong, mirror images, or tray pixels at the edges.
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// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
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// this User_Setup file, then rebuild and upload the sketch to the board again:
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//#define ST7735_INITB
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//#define ST7735_GREENTAB
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//#define ST7735_GREENTAB2
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//#define ST7735_GREENTAB3
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//#define ST7735_GREENTAB128 // For 128 x 128 display
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//#define ST7735_REDTAB
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//#define ST7735_BLACKTAB
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// ##################################################################################
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//
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// Section 1. Define the pins that are used to interface with the display here
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//
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// ##################################################################################
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// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
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// Typical setup for ESP8266 NodeMCU ESP-12 is :
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//
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// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
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// Display LED to NodeMCU pin VIN (or 5V, see below)
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// Display SCK to NodeMCU pin D5
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// Display SDI/MOSI to NodeMCU pin D7
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// Display DC (RS/AO)to NodeMCU pin D3
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// Display RESET to NodeMCU pin D4 (or RST, see below)
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// Display CS to NodeMCU pin D8 (or GND, see below)
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// Display GND to NodeMCU pin GND (0V)
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// Display VCC to NodeMCU 5V or 3.3V
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//
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// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
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//
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// The DC (Data Command) pin may be labeled AO or RS (Register Select)
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//
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// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
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// SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
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// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
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// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
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//
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// The NodeMCU D0 pin can be used for RST
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//
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// See Section 2. below if DC or CS is connected to D0
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//
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// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
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// If 5V is not available at a pin you can use 3.3V but backlight brightness
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// will be lower.
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// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
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// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
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#define TFT_CS PIN_D8 // Chip select control pin D8
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#define TFT_DC PIN_D3 // Data Command control pin
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#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
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//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
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// ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
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// Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
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// but saves pins for other functions.
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// Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
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// In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
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//#define TFT_CS PIN_D3
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//#define TFT_DC PIN_D5 // Data Command control pin
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//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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// In ESP8266 overlap mode the following must be defined
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//#define TFT_SPI_OVERLAP
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// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
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// For ESP32 Dev board (only tested with ILI9341 display)
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// The hardware SPI can be mapped to any pins
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//#define TFT_MISO 19
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//#define TFT_MOSI 23
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//#define TFT_SCLK 18
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//#define TFT_CS 15 // Chip select control pin
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//#define TFT_DC 2 // Data Command control pin
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//#define TFT_RST 4 // Reset pin (could connect to RST pin)
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//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
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//#define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
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//#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
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// For the M5Stack module use these #define lines
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//#define TFT_MISO 19
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//#define TFT_MOSI 23
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//#define TFT_SCLK 18
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//#define TFT_CS 14 // Chip select control pin
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//#define TFT_DC 27 // Data Command control pin
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//#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
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//#define TFT_BL 32 // LED back-light
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// ##################################################################################
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//
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// Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only)
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//
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// ##################################################################################
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// Normally the library uses direct register access for the DC and CS lines for speed
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// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
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// Uncomment one line if D0 is used for DC or CS
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// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
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// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
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// #define D0_USED_FOR_DC
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// #define D0_USED_FOR_CS
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// ##################################################################################
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//
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// Section 3. Define the fonts that are to be used here
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//
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// ##################################################################################
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// Comment out the #defines below with // to stop that font being loaded
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// The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
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// normally necessary. If all fonts are loaded the extra FLASH space required is
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// about 17Kbytes. To save FLASH space only enable the fonts you need!
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// ##################################################################################
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//
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// Section 4. Not used
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//
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// ##################################################################################
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// ##################################################################################
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//
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// Section 5. Other options
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//
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// ##################################################################################
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// Define the SPI clock frequency, this affects the graphics rendering speed. Too
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// fast and the TFT driver will not keep up and display corruption appears.
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// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
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// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
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// With an ILI9163 display 27 MHz works OK.
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// The RPi typically only works at 20MHz maximum.
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// #define SPI_FREQUENCY 1000000
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// #define SPI_FREQUENCY 5000000
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// #define SPI_FREQUENCY 10000000
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#define SPI_FREQUENCY 20000000
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// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
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// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
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// #define SPI_FREQUENCY 80000000
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// The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
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#define SPI_TOUCH_FREQUENCY 2500000
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// Comment out the following #define if "SPI Transactions" do not need to be
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// supported. When commented out the code size will be smaller and sketches will
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// run slightly faster, so leave it commented out unless you need it!
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// Transaction support is needed to work with SD library but not needed with TFT_SdFat
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// Transaction support is required if other SPI devices are connected.
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// Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
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// so changing it here has no effect
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// #define SUPPORT_TRANSACTIONS
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