mirror of
https://github.com/Bodmer/TFT_eSPI.git
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65 lines
2.9 KiB
C
65 lines
2.9 KiB
C
// This setup is for the RP2040 processor only when used with 8-bit parallel displays
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// See SetupX_Template.h for all options available
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#define USER_SETUP_ID 107
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////////////////////////////////////////////////////////////////////////////////////////////
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// Interface
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////////////////////////////////////////////////////////////////////////////////////////////
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//#define TFT_PARALLEL_8_BIT
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#define TFT_PARALLEL_16_BIT
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////////////////////////////////////////////////////////////////////////////////////////////
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// Display driver type
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////////////////////////////////////////////////////////////////////////////////////////////
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#define ILI9341_DRIVER
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//#define ILI9481_DRIVER // Tested
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//#define HX8357B_DRIVER // Tested
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//#define HX8357C_DRIVER // Tested
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//#define SSD1963_800_DRIVER
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////////////////////////////////////////////////////////////////////////////////////////////
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// RP2040 pins used
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////////////////////////////////////////////////////////////////////////////////////////////
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// These pins can be moved and are controlled directly by the library software
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#define TFT_RST 18 // Reset pin
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#define TFT_CS 19 // Do not define if chip select control pin permanently connected to 0V
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//#define TFT_RD -1 // Do not define, read pin must be permanently connected to 3V3
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// Note: All the following pins are PIO hardware configured and driven
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#define TFT_WR 16 // Write strobe pin
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#define TFT_DC 17 // Data Command control pin
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// PIO requires these to be sequentially increasing
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#define TFT_D0 0
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#define TFT_D1 1
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#define TFT_D2 2
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#define TFT_D3 3
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#define TFT_D4 4
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#define TFT_D5 5
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#define TFT_D6 6
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#define TFT_D7 7
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#define TFT_D8 8
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#define TFT_D9 9
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#define TFT_D10 10
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#define TFT_D11 11
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#define TFT_D12 12
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#define TFT_D13 13
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#define TFT_D14 14
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#define TFT_D15 15
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//*/
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////////////////////////////////////////////////////////////////////////////////////////////
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// Fonts to be available
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////////////////////////////////////////////////////////////////////////////////////////////
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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////////////////////////////////////////////////////////////////////////////////////////////
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