Bodmer
f6e90349d8
Add support for Raspberry Pi Pico
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Setup file "Setup60_RP2040_ILI9341.h" used for testing with ILI9341 SPI display.
2021-03-30 01:53:27 +01:00
Bodmer
cd025dbc79
Fix #1046
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ESP32 DMA did not work if MISO pin is not defined in setup file (affected TTGO T-Display setup 21)
2021-03-13 15:03:21 +00:00
Bodmer
fef40d9c8b
Raise version
2021-02-23 22:48:50 +00:00
Bodmer
9f083c0b2d
Update library.json
2021-01-22 01:43:57 +00:00
Bodmer
64239999e4
Fix #893
2020-12-31 19:44:33 +00:00
Bodmer
9fec44b6ea
Implement #896 plus minor changes
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When rendering a smooth font in a sprite the anti-aliasing will pick up the sprite background colour if the text background colour is not set.
2020-12-31 17:58:28 +00:00
Bodmer
8e75cfa83f
Fix #893
2020-12-31 00:15:26 +00:00
Bodmer
1c4860dec3
Fix RPI display issue #892
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Prevent 18 bit display serial driver being invoked for RPi display
2020-12-29 13:47:28 +00:00
Bodmer
acdfeb0b36
Fix #873
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Minor performance boost to ESP32 block write
2020-12-23 01:10:11 +00:00
Bodmer
2162936b40
Enable ESP32 DMA controlled TFT_CS
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ESP32 DMA will hold TFT_CS low automatically.
STM32 will not do this and requires bracketing DMA transfers with startWrite and endWrite as in examples.
2020-12-07 17:43:40 +00:00
Bodmer
ad0130309c
Add pushToSprite with transparent colour
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New function:
pushToSprite(TFT_eSprite *spr, int32_t x, int32_t y, uint16_t transp)
// Note: The following sprite to sprite colour depths are currently supported:
// Source Destination
// 16bpp -> 16bpp
// 16bpp -> 8bpp
// 8bpp -> 8bpp
// 1bpp -> 1bpp
2020-12-02 13:39:19 +00:00
Bodmer
42e6fc87ff
Feature update
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Add ILI9225 support
Add viewport feature to Sprites
Rationalise common TFT_eSPI and Sprite functions and variables to use inherited functions width(), height(), rotation(), write(), pivot, cursor, swapBytes.
2020-12-01 20:06:32 +00:00
Bodmer
27216f89cc
Raise version
2020-12-01 13:25:08 +00:00
Bodmer
d6e573c230
Fix SPI ILI9481
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ILI9481 with 8 bit parallel worked OK but SPI needs an 18 bit colour interface.
2020-11-25 22:54:30 +00:00
Bodmer
f96c42253c
Add support for choosing colour order on ST7735
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See #639
2020-11-02 17:59:04 +00:00
Bodmer
c8c6317241
Add off-screen support to readRect()
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See #803
2020-10-25 15:56:13 +00:00
Bodmer
b1f8cae069
Finalise viewport changes
2020-10-13 13:35:03 +01:00
Bodmer
505ca81a70
Complete viewport update
2020-10-11 22:36:02 +01:00
Bodmer
13d217dc89
Add viewport feature
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2 new example sketches added for viewport demonstration
2020-10-06 00:51:41 +01:00
Bodmer
22ca8193c5
Improve RLE font rendering
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See #766
2020-10-02 22:00:03 +01:00
Bodmer
ef93dbe687
Make ST7789 drivers consistent
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Simplified driver ST7789_2_DRIVER not supports 135 x 240 display.
This will not fix #763 since user specifies alternative ST7789_DRIVER which already supports 135x240 displays.
2020-10-02 20:47:00 +01:00
Bodmer
49cef1f35d
Support for SSD1963 and ST7706 SPI read
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The SSD1963 support has been tested with a 480x800 pixel display from Buy Display.
Support for reading an ST7796 SPI display has been added.
pushToSprite added to keywords list.
2020-10-02 01:07:15 +01:00
Bodmer
d7fdcc0991
Fix #740 and #704
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#740 : To avoid ambiguity the pushSprite for writing a sprite to another sprite has been renamed pushToSprite
#704 : Change to 18 bit colurs for SSD1963 with SPI interface
Remove outdated TFT_SPIFFS_Jpeg example
2020-09-07 22:04:42 +01:00
Bodmer
731228d13a
Fix deleteSprite
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Fixes #736 and also delete color map even if the sprite has not been created.
2020-08-28 21:18:26 +01:00
Bodmer
1c66d306d5
Add SSD1963 for #704
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Remove setWindow optimisation clash with TFT_eFEX
2020-08-15 00:19:03 +01:00
Bodmer
a8cd5c5d91
Correct TFT_eFEX issue 24
2020-08-06 12:51:10 +01:00
Bodmer
dc114db01b
Srite class updates + others
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Add 2 new pushSprite functions:
1. Sprite to sprite
2. windowed are of sprite to screen
Examples to follow
Bug fixes to sprite class
2020-08-05 20:06:44 +01:00
Bodmer
90cabab91a
Update to aid use of ESP32 with multiple displays #687
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Fix issue when using ESP32 & using multiple TFT displays & not defining TFT_CS.
Note: Future support for multiple displays in all possible hardware combinations may not be practical.
2020-07-09 14:20:34 +01:00
Bodmer
a6d50ea5ef
#682 Add created() function for sprites
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New function added:
bool created(void);
to check if sprite has been rotated. Example:
if ( !spr.created() ) Serial.println("Sprite has not been created");
2020-07-07 00:52:55 +01:00
Bodmer
af5aba3aae
Raise version
2020-06-19 10:07:08 +01:00
Bodmer
24750c605d
Add option to use STM32 SPI port 2
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See new #define options in "Setup29_ILI9341_STM32.h"
2020-06-13 21:05:47 +01:00
Bodmer
284f52b009
Allow partially of screen RLE fonts
2020-06-11 22:34:22 +01:00
Bodmer
fb86ae4d1b
Update Read_User_Setup add #648
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Read_User_Setup now includes backlight settings
2020-06-06 14:55:02 +01:00
Bodmer
b5826586fc
Allow 4bpp Sprites to be rotated
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4bpp Sprites can now be pushed to the TFT with a rotation
2020-06-05 16:05:04 +01:00
Bodmer
cd10a92f11
Allow ESP32 SPI pins to be undefined
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See #618
2020-05-13 18:28:44 +01:00
Bodmer
1314a34c3d
Fix #625
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pushRect() reinstated to pair with readRect() so swapBytes does not need to be changed from true to false before calling.
2020-05-13 16:33:12 +01:00
Bodmer
7e4566f3f2
Raise version to 2.2.6
2020-05-10 00:19:12 +01:00
Bodmer
cc4f35f8c1
ESP32 DMA update
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dmaBusy() checks and is no longer blocking
pushImageDMA() faster if setAddrWindow is not built into transaction list.
2020-05-08 21:25:38 +01:00
Bodmer
f6748bf906
Add ESP32 SPI DMA capability
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DMA test examples now work on ESP32
2020-05-05 21:21:28 +01:00
Bodmer
fb2e669d37
1,4,8 bpp Sprites requite different default swapBytes settings
2020-05-01 22:38:14 +01:00
Bodmer
90af737fa1
Fix #606 inconsistency + others
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TFT_eFEX also needs updating so Rotated_Sprite_3 example renders correctly.
pushImage for FLASH images updated so partly off-screen images are correctly rendered.
2020-04-26 17:05:19 +01:00
Bodmer
e937a3496f
Diagnostic sketch update + others
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Read_User_Setup updated to be compatible with STM32 and new structure format.
Reduction in compiler warnings
Update Sprite destructor
Update version to 2.2.1
2020-04-16 14:33:42 +01:00
Bodmer
875b451590
Fix Sprite 1bpp scroll bug
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Sprite scroll function fixed for 1bpp
readPixelValue() updated
Performance of circle drawing functions improved.
Version raised to 2.2.0
2020-03-30 21:51:26 +01:00
Bodmer
732bdd32eb
Port A+B and BRR update
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PortA and Port B direction control now works on all STM processors.
Correct BRR to BSRR to support all STM processors.
2020-03-27 21:59:18 +00:00
Bodmer
89bf0ce6c1
Fix #581 plus
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Update 4 bit Sprite code
Update Animate_Dial example to use italic font with minimised character set, add original jpeg graphic.
Raise to 2.1.8
2020-03-25 14:27:38 +00:00
Bodmer
7f7cc24b00
Add new animated dial example
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See Sprite "Animated_dial" example.
2020-03-20 00:30:12 +00:00
Bodmer
ac8845d589
Fix #566 plus others
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Fix image rendering issue.
Deprecate use of pushColors.
Improve ES8266 image rendering performance for ESP8266 and ILI9488.
Add getTextPadding().
2020-03-07 16:26:44 +00:00
Bodmer
65ccbf0139
STM32 update
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Boost performance for ILI9488 display with STM32 processors.
Enable smooth fonts in setup files (smooth fonts for STM32 processors is now supported with fonts in program memory)
2020-03-02 22:25:39 +00:00
Bodmer
ed160f6476
Raise version
2020-03-01 18:42:01 +00:00
Bodmer
8d163618bb
Add parallel TFT readRectRGB(), fix #548
2020-02-17 21:43:13 +00:00