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Bodmer 2019-10-03 23:53:43 +01:00 committed by GitHub
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commit 9a84fb156b
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@ -141,7 +141,7 @@ void drawEye( // Renders one eye. Inputs must be pre-clipped & valid.
// reset on each frame here in case of an SPI glitch.
//eye[e].tft.setAddrWindow(319-127, 0, 319, 127);
eye[e].tft.setAddrWindow(0, 0, 127, 127);
eye[e].tft.setAddrWindow(0, 0, 128, 128);
//digitalWrite(eye[e].cs, LOW); // Chip select