Update touch handler to work with ESP32

Adde Setup11... for testing with ESP32
This commit is contained in:
Bodmer 2017-11-04 19:11:50 +00:00
parent 0562594ae3
commit 8734a05d3e
4 changed files with 201 additions and 29 deletions

View File

@ -44,21 +44,32 @@ void spiWriteBlock(uint16_t color, uint32_t repeat);
// libraries. Otherwise, they simply do nothing.
inline void TFT_eSPI::spi_begin(void){
#ifdef SPI_HAS_TRANSACTION
#ifdef SUPPORT_TRANSACTIONS
if (locked) {locked = false; SPI.beginTransaction(SPISettings(SPI_FREQUENCY, MSBFIRST, SPI_MODE0));}
#endif
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS)
if (locked) {locked = false; SPI.beginTransaction(SPISettings(SPI_FREQUENCY, MSBFIRST, SPI_MODE0));}
#endif
}
inline void TFT_eSPI::spi_end(void){
#ifdef SPI_HAS_TRANSACTION
#ifdef SUPPORT_TRANSACTIONS
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS)
if(!inTransaction) {if (!locked) {locked = true; SPI.endTransaction();}}
#endif
#endif
}
inline void TFT_eSPI::spi_begin_touch(void){
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS)
if (locked) {locked = false; SPI.beginTransaction(SPISettings(SPI_TOUCH_FREQUENCY, MSBFIRST, SPI_MODE0));}
#else
SPI.setFrequency(SPI_TOUCH_FREQUENCY);
#endif
}
inline void TFT_eSPI::spi_end_touch(void){
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS)
if(!inTransaction) {if (!locked) {locked = true; SPI.endTransaction();}}
#else
SPI.setFrequency(SPI_FREQUENCY);
#endif
}
/***************************************************************************************
** Function name: TFT_eSPI
@ -3665,16 +3676,11 @@ void spiWriteBlock(uint16_t color, uint32_t repeat)
uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
uint16_t tmp;
CS_H;
spi_begin_touch();
T_CS_L;
#ifdef SPI_HAS_TRANSACTION
#ifdef SUPPORT_TRANSACTIONS
if (locked) {locked = false; SPI.beginTransaction(SPISettings(SPI_TOUCH_FREQUENCY, MSBFIRST, SPI_MODE0));}
#endif
#endif
SPI.setFrequency(SPI_TOUCH_FREQUENCY);
// Start bit + YP sample request for x position
tmp = SPI.transfer(0xd0);
tmp = SPI.transfer(0);
@ -3692,8 +3698,8 @@ uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
*y = tmp;
T_CS_H;
SPI.setFrequency(SPI_FREQUENCY);
spi_end();
spi_end_touch();
return true;
}
@ -3704,15 +3710,10 @@ uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
***************************************************************************************/
uint16_t TFT_eSPI::getTouchRawZ(void){
CS_H;
T_CS_L;
#ifdef SPI_HAS_TRANSACTION
#ifdef SUPPORT_TRANSACTIONS
if (locked) {locked = false; SPI.beginTransaction(SPISettings(SPI_TOUCH_FREQUENCY, MSBFIRST, SPI_MODE0));}
#endif
#endif
SPI.setFrequency(SPI_TOUCH_FREQUENCY);
spi_begin_touch();
T_CS_L;
// Z sample request
uint16_t tz = 0xFFF;
@ -3721,8 +3722,8 @@ uint16_t TFT_eSPI::getTouchRawZ(void){
tz -= SPI.transfer16(0x91) >> 3;
T_CS_H;
SPI.setFrequency(SPI_FREQUENCY);
spi_end();
spi_end_touch();
return tz;
}

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@ -447,6 +447,8 @@ class TFT_eSPI : public Print {
inline void spi_begin() __attribute__((always_inline));
inline void spi_end() __attribute__((always_inline));
inline void spi_begin_touch() __attribute__((always_inline));
inline void spi_end_touch() __attribute__((always_inline));
void readAddrWindow(int32_t xs, int32_t ys, int32_t xe, int32_t ye);

View File

@ -146,8 +146,8 @@
// #define SPI_FREQUENCY 1000000
// #define SPI_FREQUENCY 5000000
#define SPI_FREQUENCY 10000000
// #define SPI_FREQUENCY 20000000
// #define SPI_FREQUENCY 10000000
#define SPI_FREQUENCY 20000000
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
// #define SPI_FREQUENCY 80000000

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@ -0,0 +1,169 @@
// USER DEFINED SETTINGS
// Set driver type, fonts to be loaded, pins used and SPI control method etc
//
// See the User_Setup_Select.h file if you wish to be able to define multiple
// setups and then easily select which setup file is used by the compiler.
//
// If this file is editted correctly then all the library example sketches should
// run without the need to make any more changes for a particular hardware setup!
// ##################################################################################
//
// Section 0. Call up the right driver file and any options for it
//
// ##################################################################################
// Only define one driver, the other ones must be commented out
//#define ILI9341_DRIVER
//#define ST7735_DRIVER
//#define ILI9163_DRIVER
//#define S6D02A1_DRIVER
#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
// to enable XPT2046 touch controller, define TOUCH_CS
// For ST7735 ONLY, define the type of display, originally this was based on the
// colour of the tab on the screen protector film but this is not always true, so try
// out the different options below if the screen does not display graphics correctly,
// e.g. colours wrong, mirror images, or tray pixels at the edges.
// Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
// this User_Setup file, then rebuild and upload the sketch to the board again:
//#define ST7735_INITB
//#define ST7735_GREENTAB
//#define ST7735_GREENTAB2
//#define ST7735_GREENTAB3
//#define ST7735_REDTAB
//#define ST7735_BLACKTAB
// For ST7735 ONLY, define the pixel width and height in portrait orientation
//#define TFT_WIDTH 128
//#define TFT_HEIGHT 160
//#define TFT_HEIGHT 128
// ##################################################################################
//
// Section 1. Define the pins that are used to interface with the display here
//
// ##################################################################################
// We must use hardware SPI, a minimum of 3 GPIO pins is needed.
// Typical setup for NodeMCU ESP-12 is :
//
// Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
// Display LED to NodeMCU pin VIN (or 5V, see below)
// Display SCK to NodeMCU pin D5
// Display SDI/MOSI to NodeMCU pin D7
// Display DC (or AO)to NodeMCU pin D3
// Display RESET to NodeMCU pin D4 (or RST, see below)
// Display CS to NodeMCU pin D8 (or GND, see below)
// Display GND to NodeMCU pin GND (0V)
// Display VCC to NodeMCU 5V or 3.3V
//
// The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
//
// With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
// SPI deivces (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
// line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
// to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
//
// The NodeMCU D0 pin can be used for RST
//
// See Section 2. below if DC or CS is connected to D0
//
// Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
// If 5V is not available at a pin you can use 3.3V but backlight brightness
// will be lower.
// ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR SETUP ######
// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
//#define TFT_CS PIN_D8 // Chip select control pin D8
//#define TFT_DC PIN_D3 // Data Command control pin
//#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
//#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen, also define SPI frequency in Section 5 below
//#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
// ESP32 Dev board
#define TFT_MISO 19
#define TFT_MOSI 23
#define TFT_SCLK 18
#define TFT_CS 15 // Chip select control pin
#define TFT_DC 2 // Data Command control pin
#define TFT_RST 4 // Reset pin (could connect to Arduino RESET pin)
//#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
#define TOUCH_CS 22 // Chip select pin (T_CS) of touch screen, also define SPI frequency in Section 5 below
// ##################################################################################
//
// Section 2. Define the way the DC and/or CS lines are driven
//
// ##################################################################################
// Normally the library uses direct register access for the DC and CS lines for speed
// If D0 (GPIO16) is used for CS or DC then a different slower method must be used
// Uncomment one line if D0 is used for DC or CS
// DC on D0 = 6% performance penalty at 40MHz SPI running graphics test
// CS on D0 = 2% performance penalty at 40MHz SPI running graphics test
// #define D0_USED_FOR_DC
// #define D0_USED_FOR_CS
// ##################################################################################
//
// Section 3. Define the fonts that are to be used here
//
// ##################################################################################
// Comment out the #defines below with // to stop that font being loaded
// The ESP8366 had plenty of memory so commenting out fonts is not normally necessary
// If all fonts are loaded the extra FLASH space required is about 17Kbytes...
// To save FLASH space only enable the fonts you need!
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
// ##################################################################################
//
// Section 4. Not used
//
// ##################################################################################
// ##################################################################################
//
// Section 5. Other options
//
// ##################################################################################
// Define the SPI clock frequency
// With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
// With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
// With an ILI9163 display TBD MHz works OK,
// #define SPI_FREQUENCY 1000000
// #define SPI_FREQUENCY 5000000
// #define SPI_FREQUENCY 10000000
#define SPI_FREQUENCY 20000000
// #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
// #define SPI_FREQUENCY 80000000
#define SPI_TOUCH_FREQUENCY 2500000
// Comment out the following #define if "SPI Transactions" do not need to be
// supported. Tranaction support is required if other SPI devices are connected.
// When commented out the code size will be smaller and sketches will
// run slightly faster, so leave it commented out unless you need it!
// Transaction support is needed to work with SD library but not needed with TFT_SdFat
// #define SUPPORT_TRANSACTIONS