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Add warning for memory requirements
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// This example renders a png file that is stored in a FLASH array
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// using the PNGdec library (available via library manager).
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// Note: The PNGDEC required lots of RAM to work (~40kbytes) so
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// this sketch is will not run on smaller memory processors (e.g.
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// ESP8266, STM32F103 etc.)
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// Image files can be converted to arrays using the tool here:
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// https://notisrac.github.io/FileToCArray/
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// To use this tool:
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@ -2,6 +2,10 @@
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// This example renders a png file that is stored in a FLASH array
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// using the PNGdec library (available via library manager).
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// Note: The PNGDEC required lots of RAM to work (~40kbytes) so
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// this sketch is will not run on smaller memory processors (e.g.
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// ESP8266, STM32F103 etc.)
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// The example png is encoded as ARGB 8 bits per pixel with indexed colour
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// It was created using GIMP and has a transparent background area.
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@ -3,6 +3,10 @@
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// ESP32, ESP8266). It renders a png file that is stored in LittleFS
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// using the PNGdec library (available via library manager).
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// Note: The PNGDEC required lots of RAM to work (~40kbytes) so
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// this sketch is will not run on smaller memory processors (e.g.
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// ESP8266, STM32F103 etc.)
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// The test image is in the sketch "data" folder (press Ctrl+K to see it).
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// You must upload the image to LittleFS using the Arduino IDE Tools Data
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// Upload menu option (you may need to install extra tools for that).
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@ -3,6 +3,10 @@
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// ESP32, ESP8266). It renders a png file that is stored in LittleFS
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// using the PNGdec library (available via library manager).
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// Note: The PNGDEC required lots of RAM to work (~40kbytes) so
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// this sketch is will not run on smaller memory processors (e.g.
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// ESP8266, STM32F103 etc.)
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// It uses DMA to send image data to the TFT while the decoding takes
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// place. The processor and display combination must support DMA to
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// run this sketch! The decode time dominates so DMA is mainly an advantage
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